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1. Sticky:Dev blog: Invention updates in Phoebe - in EVE Information Portal [original thread]
tldr: We removed the need of decent levels in science skills to invent T2 and gave a useless TE bonus to them. Status of the 15 pages of feedbacks following the "lighting the invention bulb": [X] Ignored.
- by Kaydar ArX - at 2014.10.30 16:20:27
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2. Phoebe: Science skill levels and Invention probablility? - in Science and Industry [original thread]
We can't really tell from the information that were given. since the "lighting the invention bulb" dev blog entry (9/11...), the only news that we could get was from CCP Nullarbor in the technology lab stating: "The multiple [invention] outcomes ...
- by Kaydar ArX - at 2014.10.29 13:41:35
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3. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
So this is going live in spite of all the negative feedbacks this thread gave?
- by Kaydar ArX - at 2014.10.11 12:05:00
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4. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
Steve Ronuken wrote: I have less than Max refining skills: I refine something, and sell it on the market. I make isk. I have less than max skills in something that reduces manufacturing material costs: I make something. I cannot sell it for...
- by Kaydar ArX - at 2014.09.24 08:49:00
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5. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
Sheeana Harb wrote: Honestly I would much rather prefer if an extraordinary invention result would affect number of runs on the output T2 BPC rather than ME/TE. So I wouldn't need to deal with a material difference when buying in batches whil...
- by Kaydar ArX - at 2014.09.16 07:51:00
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6. Votre avis sur la traduction FR // French localization Feedback Thre... - in Test Server Feedback [original thread]
Thror Ginkar wrote: Dear CCP, Please do us a favor. Please do yourself a favor. Do not ship the translated module names in Oceanus. This version is not finished, and will not be by this time. I don't want to be mean to people who probably work...
- by Kaydar ArX - at 2014.09.13 13:16:00
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7. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
I'd really prefer an inventionSuccessChance/10 to get an additional invented blueprint (with ME2/TE4) than this +ME/+TE lottery.
- by Kaydar ArX - at 2014.09.12 18:27:00
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8. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Mirbek Ongrard wrote: At the risk of sounding dumb.... Is there a way I can export or transfer my owned blueprints into IPH? Either within EVE and exporting them as a CSV file or using a program like EVEMON to export them. I can't seem to find...
- by Kaydar ArX - at 2014.03.20 08:33:00
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9. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Thanks for all the updates, price updates are going smoothly now. There's still something that seems strange to me: http://imageshack.com/a/img35/6411/n7t5.png 1st screen: raw material profit: 37.1m build/buy profit: 8.4m components profit...
- by Kaydar ArX - at 2014.03.19 10:11:00
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10. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Same unhandled error that Regnar Avastum reported: An Unhandled Exception has occured and EVE Isk per Hour will now close. What is your Operating System? win7 What tab or screen did the error occur? update prices What are the steps to reprod...
- by Kaydar ArX - at 2014.03.17 13:26:00
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11. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
I've found a strange discrepancy in profit between the blueprint and manufacturing list for the rokh. isk per hour is almost the same, but profit are tenfolds in the manufacture list. Here's a screenshot: http://imageshack.com/a/img839/2765/lpn5...
- by Kaydar ArX - at 2014.03.17 11:12:00
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12. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Zifrian wrote: You'll be able to run multiple copies of the program next version. Trying to finish up this update now, just some testing basically and a few more bug fixes. Thanks Woo! Thanks a lot for this!
- by Kaydar ArX - at 2014.03.11 14:43:00
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13. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Is there a way to launch multiple instance of IPH on one computer? The select default character feature is working, but not very handy to use when you have some scanned blueprints for multiple characters. Trying to launch iph when one is already ...
- by Kaydar ArX - at 2014.03.03 18:48:00
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14. EveAI Live (EVE-Online API/class library for .Net/ C#/ VB.Net) - in EVE Technology Lab [original thread]
Hello guys, and first of all, thanks Jognu for keeping this alive. Noob questions ahead, but I guess you have to start somewhere. 1- I managed to retrieve and display my character assets, or at least partially, not sure if api.GetCharacterAssets...
- by Kaydar ArX - at 2014.02.13 10:44:00
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